Space War Economy Idle
unknown
Playtesting Event starts soon! Help steer the game's direction!

Hello everyone,

We are nearing the end of the stabilization phase of the game. It is time for intensive game feedback, as almost all systems in the game have been implemented with about 3/4ths of the content hidden/restricted (more items, levels, narratives, etc.).

This playtesting window is to answer the question of how can we make the core gameplay loop more fun?

In addition to that, the playtest is to check the windows builds of the game and that they install/perform correctly.

We'd love to hear from you on our discord!