Terraformental
v0.3.0
Santorini [Major Content Update]

Content

  • Added the second chapter of story (~10k words of logs), covering the Santorini facility and starting to branch into multiple future directions
  • Added light hints/suggestions in known difficult areas
  • Minor additions, changes and balances to the previous content

Features

  • Replaced skills with per-action familiarity (https://trello.com/c/9tONHcuv)
  • Rewrote the resource drain/gain system for reliability and visibility (https://trello.com/c/gnZ6Roly)
  • Proper support for combined actions with collapsible sub-actions (https://trello.com/c/cHKFZJAL)
  • Consumption priority selection, unlocked when you leave Talos after reaching content where priority is useful
  • General 'Wait' button, unlocked once you reach content where waiting is useful
  • Double click on resource items to manually consume them
  • Disabled/Locked actions which are visible but cannot be performed, with the reason for why on the tooltip
  • Effects may now be triggered at a certain percentage of an action, rather than only at its completion
  • New hover tip on the Personal Resources title showing which resource will expire first
  • Hover tips how show breakdowns of their modifiers
  • Improved mobile support
  • Downloadable version

Changes

  • Lots of minor UI improvements
  • Pickup actions now list the items they give
  • Importing a save overwrites last action/checkpoint save
  • Events are now only visible in the area(s) they apply to
  • Completing any travel action will reset progress on all other travel actions

Bugfixes

  • Lots of typos
  • DeathMessages are more reliably correct now
  • Export/Import saves between languages work now (, vs . decimal point)
  • Actions draining resources now updates resource hover tips
  • Player draining resources from area supply now updates resource hover tips
  • Event effects no longer applied multiple times if you save/load