Patch Notes
- Added access to the Upgrade Tree during a run (upgrades remain unavailable until the run ends).
- Fixed a save compatibility issue with saves from pre-demo versions
- Improved random auto-selection so it avoids Cursor-type cards whenever possible
- Added a panel on the left side of the card selection screen displaying useful information to help with card choices
- Added tooltips to various options in the Settings menu
- Added a separate option to automatically select cards when starting a new civilization
- Updated various sound effects and visual effects
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