
Difficulty!
- 3 presets: Easy, Normal, and Unpleasant
- 6 LORED attribute sliders
- An option to begin the game with all LORED autobuyers
Added
- Welcome Screen (required once per save)
- Stretch scale x2 and x3
- A button to open the save folder
- Loss source tooltip for resources in the Currency Window
- Preview of affected resource rates in the LORED purchase tooltip
- Ability to change Upgrade window tabs with the arrow keys
- Alternate jobs to the Growth and Malignancy LOREDs
Changed
- Combined safety and job tooltips
Fixed
- Ugly text for 1.5 or higher stretch scales
- Rate calculations after obtaining Malignant Upgrade Purpose
- Autobuyers able to spend resources which weren't marked as Shared
- Autobuyers able to spend resources which would result in soft-locks
- Softlock when speaking to Tenant
- 1 typos
Other
- Reduced save file size by over 90% and fired original implementer
- Merged with Nathan Hoad's Dialogue Manager 3.4.0