- When starting a Capital Boss battle both you and the enemy's shot timer will reset
- When starting a Capital Boss battle your fighters' health will refill and the next will spawn if one is waiting
- Turret Power part regenerating now has a very small grace period where the debuff is still active for consistency
- Fleet adaptive nodes changed to 50% reduction per run.
- 5th galaxy added levels to R1A, R5 and R7 to make affording A6 a bit easier (If already maxed, they will still be maxed)
- On UT reward selection screen enemies can now be hovered to see their stats
- Added option to V. Device to show an indicator on a shard if it drops in your current sector
- A Void Shard in the discard slot wont show up as potentially missing in Stats displays
- Changed the challenge prompt for Synth challenge 5 to flash at 4e21 Synth Speed
- Fixed auto nav hold position sometimes overshooting
- Possibly fixed issue with warp Keres swarmers getting very close and not dying
- Typo fixes
- (Accessibility) Split option for disabling battle background and fleet galaxy background into 2 separate ones
- (Mobile) UT size/scroll issue
- (iOS) Fix Fleet crash
Unnamed Space Idle
0.62.2Version 0.62.2.0